Angus Dorbie (dorbie++at++sgi.com)
Mon, 20 Apr 1998 09:55:37 -0700
Well if it doesn't cross the hither plane you could just transform
the corners through the modelling then projection matrix and scale
to window coordinates then use min max testing for bounds. If it does
cross then clip the edges to produce new transformable points.
Cheers,Angus.
-- "Only the mediocre are always at their best." -- Jean GiraudouxFor advanced 3D graphics Performer + OpenGL based examples and tutors: http://www.dorbie.com/ ======================================================================= List Archives, FAQ, FTP: http://www.sgi.com/Technology/Performer/ Submissions: info-performer++at++sgi.com Admin. requests: info-performer-request++at++sgi.com
This archive was generated by hypermail 2.0b2 on Mon Aug 10 1998 - 17:57:16 PDT