Jan Barglowski (jan++at++archimedes.vislab.navy.mil)
Tue, 7 Apr 1998 09:59:26 -0700 (PDT)
OK, I solved this one by reading the error messages more carefully...
Seems Performer calculated that with my cliptexture (888, virtual,
clipsize 1024) I would run out of texture memory. So it downsized
the clipsize to 512. Unfortunately, Performer then started to ask
for tiles with really odd sizes (832x512, for example) which didn't
exist! This caused my texture weirdness.
The fix was to edit the .ct file and set the clipsize to 512 to
begin with. Everything worked fine. I've since converted the
cliptexture to 5551 and tested with clipsize 1024 and it works
fine, too.
Whew!
jan
--
Jan Anthony Barglowski jan++at++chinalake.navy.mil
Real-time Computer Graphics http://www1.ridgecrest.ca.us/~jan
Naval Air Warfare Center, China Lake (760) 927-1057
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