Sorroche, Joe CEI-TACCSF (Sorroche++at++TACCSF.KIRTLAND.AF.MIL)
Mon, 6 Apr 1998 08:48:59 -0600
I'm working with Suzi Bemis on our Performer upgrade at TACCSF.
I'm working on missile trails. I got some Open GL code from the
training course which creates a missile trail, then attaches it to a
model using the model's present location. I converted the code to Iris
GL, then put the function call after a missile is fired, and the GL draw
code before our HUD function is drawn. The missile trails are drawn on
our HUD. Next, I put the GL code in PostDraw, and it seems PostDraw is
never called. I have two questions. First, is there a way to draw a
missile trail using performer functions rather that Iris GL, and second,
where would one put the function call and draw code?
Thanks
Joe
People;
I'm working with Suzi Bemis on our Performer upgrade at TACCSF. I'm working on missile trails. I got some Open GL code from the training course which creates a missile trail, then attaches it to a model using the model's present location. I converted the code to Iris GL, then put the function call after a missile is fired, and the GL draw code before our HUD function is drawn. The missile trails are drawn on our HUD. Next, I put the GL code in PostDraw, and it seems PostDraw is never called. I have two questions. First, is there a way to draw a missile trail using performer functions rather that Iris GL, and second, where would one put the function call and draw code?
Thanks
Joe
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