opengl drawcall back

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A. Ballard Andrews (ballard++at++sirius.ccd.bnl.gov)
Mon, 23 Mar 1998 15:25:28 -0500


Subject: quad buffering on IR

Hi,

I didn't get any response to this query so I'm
resubmitting:

On the RE2 we did used quad buffering with
/usr/gfx/setmon -n 1025x768_96s vof
and static int FBAttrs[] = {PFFB_DOUBLEBUFFER,
                        PFFB_STEREO,
                        PFFB_RGBA,
                        PFFB_DEPTH_SIZE, -1,
                        PFFB_STENCIL_SIZE, 2,
                        PFFB_RED_SIZE, 5,
                        PFFB_ALPHA_SIZE, 0,
                        NULL};

..but I don't have such a combination
readymade in ircombine on the IR
so what do I use instead (for stereo xtal eyes).

thanks,

A. Andrews

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