Re: Scanline Smear...

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Steve Baker (sbaker++at++link.com)
Fri, 20 Mar 1998 07:12:04 -0600 (CST)


On Thu, 19 Mar 1998, Rémi Arnaud wrote:

> Steve Baker wrote:

>>> - create a slightly larger image, and texture map it to a quad and
>>> stretch the quad along diagonally opposite corners in proportion to
>>> the speed of the pan.

>>> Has anyone done something like this before?
>>
>> Not for shearing the image - but I do use it to zoom an image (to make
>> it deliberately 'pixellated'.
>
> Another way to pixellize or defocus the picture is to force the texture filter
> to use a coarser resolution, and force DVR.
  
Not in my case - I have high resolution symbology to draw over the low
resolution 'pixellated' image - so DVR is out of the question.

Steve Baker 817-619-8776 (Vox/Vox-Mail)
Raytheon Systems Inc. 817-619-4028 (Fax)
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