Fractal-based animation.

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Jose Luis Garcia Nava (garcianv++at++davinci.cnart.mx)
Fri, 13 Mar 1998 12:49:34 -0800


Saludos desde Mexico,

does anybody know how can I use fractal-based functions within Performer
in order to achieve water, fire and atmospheric effects animation? We
are trying movie textures, but simulation seems to be very slow. Any
sample code or web link will be useful also.

Thanks,

Jose Luis.

--
Jose Luis Garcia Nava
Jefe del Taller de Realidad Virtual
Centro Multimedia, CNA.
Tel. +52(5)420-4503 Fax. +52(5)420-4456
E-mail. garcianv++at++correo.cnart.mx
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