Grabbing buffer image in multi-pipe , multi-chan env.

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Comm'der Tomalak (l40175++at++alfa.ist.utl.pt)
Wed, 11 Mar 1998 23:33:32 +0100 (GMT+0100)


        Hi there :)

        I'd like to know how can I grab, for image processing purposes,
the output of a pipe/chan in a multpipe, multichan simulation.

        What I'm looking for, is a function whoich, given a pipe/chan,
gives me a GL window memory buffer and enables me to copy that, after
processed, to another GL Window.

Thanks, in advance,

                                        Luis :)

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