Re: Projected texture lighting

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Rémi Arnaud (remi++at++remi)
Thu, 5 Mar 1998 10:03:16 -0800 (PST)


Joaquin Casillas Melendez wrote:
>
> Ok, that is the problem. I have used pfMultiprocess(PFMP_APPCULLDRAW)
> and now the projected texture spotlight is working fine. Is there any
> workaround(or patch) to get it running under 2.1 in a multiprocessing
> way? It is not an option for me to move my app to 2.2 version because
> time requirements, and I really need the app to be working in a
> multiprocessing environment.

  Installing 2.2 and recompiling your application should not take you
  more than a few hours ?

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