v2.1 drawing problem

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Shawn Soeder (shawn_soeder++at++atdc.northgrum.com)
5 Mar 1998 09:12:21 -0400


Performers,

I am experiencing a rendering problem. I have a pfGeode which contains
emissive lineset geometry that is constantly being updated in the app process.
 Although the bounding volumes always appear to be correct, the rendering of
the geometry is only correct for a few frames, after which it is frozen in a
fixed postion. If I switch to rendering style "lines" or highlight the
geometry, it is rendered correctly! If I then switch back to normal
rendering, the geometry snaps back to its original, frozen, incorrect
position.

Is this geometry getting display-listed somewhere? If so, how do I prevent
this? If not, any other ideas?

I am using the Performer v2.1 C++ API, running on an Onyx IR, IRIX 6.2, with
patches 1208, 1258, 1281, 1295, 1355, 1422, 1569, 1609, 1630, 1631, 1633,
1634, 1637 and 2285 (whew!).

Shawn Soeder

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