RE: Projected texture lighting

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Ram Munjuluri (munjulur++at++ivex3d.com)
Thu, 5 Mar 1998 08:47:54 -0500


Hey,

I guess, this was fixed in Perf2.2. Under Perf2.1, you need to make sure that there are no functions called between pfMultiProcess() and pfConfig(). I believe this should work. Also, try switching between
pfPhase(FREE)/pfPhase(LOCK), mode , you will see a difference. I am not exactly sure which one used to work correctly under Perf2.1.

-Hope this helped

-Ram
ram++at++ivex3d.com

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