Yutaka Kanou (kanou++at++ddd.co.jp)
Thu, 05 Mar 1998 17:00:06
I am using pfLayer nodes for avoiding visual inteference between two
polygons on the same mathematical plane.
It works well on InfiniteReality and O2. But It doesn't work on
Onyx2/Reality. I recognize a well-known flaw image caused by Z-buffer
precision error.
Performer version is 2.1.
Is there any workaround?
Thanks in advance.
Yutaka Kanou
Director of Technology
3D Inc.
mailto:kanou++at++ddd.co.jp
http://www.ddd.co.jp/
Tel:+81-45-682-1051
Fax:+81-45-682-1050
Queen's Tower C 17F 2-3-5 Minato-Mirai
Nishi-ku Yokohama 220-6217 Japan
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