James Klinge (klinge++at++reality.psych.umn.edu)
Sat, 28 Feb 1998 23:21:08 -0600 (CST)
I have a simple scene with a few tree textures that have transparent
sections. The tree polygons are not billboards. When I'm driving
through the scene, the transparent areas occasionally flash to the
color that's defined as transparent. I know about adjusting the
alpha levels to prevent the outline of trees from glowing in the color
that's supposed to be transparent, but I've never had the problem
where the entire transparent section flashes.
On a related note, I've also got some textured polygons that insist on being
slightly transparent all over even though none of the colors is
set to be transparent. I can't seem to get them to appear solid.
Anyone experience either of these problems?
Any advice is appreciated,
Jim.
--
James Klinge klinge++at++reality.psych.umn.edu - Human Factors Research Lab
voice:(612)626-7521 fax:(612)625-8867 - University of Minnesota
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