Svend Tang-Petersen (svend++at++digi.lego.com)
Fri, 27 Feb 1998 18:11:54 +0100
just figured it out and got it working:
pfPipe *pipe = pfGetPipe(0);
pfChannel *channel = pipe->getChan(1);
pfScene *scene = channel->getScene();
--Svend Tang-Petersen, MSc
LEGO Silicon Graphics Kloevermarken 120 Stationsparken 25 7190 Billund 2600 Glostrup Denmark Denmark
e-mail: svend++at++digi.lego.com , svend++at++copen.sgi.com
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