Wilfried Zeise (zeise++at++uni-wuppertal.de)
Fri, 27 Feb 1998 17:22:07 +0100
I am afraid, that this question is asked very often, but I haven't found an
answer yet.
I like to read the z-buffer values for my currently displayed frame, save
them as a matrix in a file, and I am not sure how to manage it. Is it better
to use readsource(SRC_BUFFER) and then lrectread() or should I prefer
glReadPixels()? Is it possible to use these commands on an i-Station with
multisampling? If not, how can I turn off multisampling (maybe a stupid
question).
Have a nice weekend
Wilfried
Wilfried Zeise
University of Wuppertal
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