RE: Compilation problems

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Ram Munjuluri (munjulur++at++ivex3d.com)
Thu, 26 Feb 1998 13:39:55 -0500


Hi,

One work around for the your -lvl problem is, IF you are not using the video library calls in your Performer app, you could modify the "pfmakedefs" so that it doesn't call vl.

OR
setenv NEED_VIDEO_LIBS 0

should ignore this video library.

OR
you could simply find this video lib in the IDO disk and install it.

your other problem with motif.c is missing libGLw.a archive. I believe the same disk should have
the required lib, OR you could simply compile and build the archive from the source

from /usr/share/src/OpenGL/toolkits/libwidget

First check to see if

% make motif.ogldso
work ok !!

Hope this helped
,
-Ram
ram++at++ivex3d.com

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