Re: iv format

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Laurent Ach (ach++at++syseca.fr)
Wed, 25 Feb 1998 10:18:31 +0100


On Feb 24, 2:49pm, Amaury Aubel wrote:
> Subject: iv format
> Hi folks,
>
>
> It seems that the iv loader does not load correctly textured objects whose
> texture is transparent (i.e. rgba). When we convert to .obj format, all goes
> well. Is that normal behaviour?
>

I had this problem, and I found out that the transparency was not enabled for
objects with rgba textures in pfiv loader. You may modify the loader code in
/usr/share/performer/src/lib/libpfdb/libpfiv. Or you can simply add some
transparency for those objects, in Inventor files (Inventor Material) or after
loading the files (pfGeoState). Or just use .obj files, as you did ...

L.A.

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