Daniel Weiskopf (weiskopf++at++tat.physik.uni-tuebingen.de)
Thu, 19 Feb 1998 14:03:52 +0100
I am a beginner at Performer programming. I have the following
PROBLEM:
For each frame, the vertices (coordinates and normal vectors)
of the geometry (pfGeoSet) have to be transformed by a given
non-linear mapping (for special relativistic visualization).
To put it another way, this transformation can NOT be expressed
by a normal 4x4 matrix. I'd like to achieve a frame-accurate
behavior on a multiprocessing architecture.
My ideas so far:
The manual suggests four solutions for frame-accurate behavior:
1) passthrough data mechanism
2) frame-accurate pfSwitch
3) pfCycleBuffer
4) fluxed geosets/engines
The transformation might be incorporated in application traversal.
My question:
Does anyone have any experience with a similar problem? In particular,
I am interested in performance aspects/differences. Is it a good idea
to put the transformation in the application traversal?
TIA,
Daniel
--
Daniel Weiskopf
weiskopf++at++tat.physik.uni-tuebingen.de
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