Re: Gl error.

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Marcus Barnes (marcus++at++multigen.com)
Mon, 2 Feb 1998 15:55:24 -0800


On Feb 2, 1:40pm, Rajagopal Nedumaran wrote:
>
>I have two questions to ask.The textures applied
>to database (flt 15.4) is blended with the polygon
>color. we can't see the textures original color. what
>is reason?.

the texture environment is probably MODULATE. either change your polygon colors
to white, or change your texture environment to DECAL.

>And perfly tells following statement.
>
>"OpenGL Error 0x501 - invalid value."
>What it means?.

You probably have a texture attribute, such as an odd magnification filter of
BICUBIC, set to a value that is not supported on your machine.

Regards.

--
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