Broken Pipe Errors

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Fagan, Tim (Tim.Fagan++at++dsto.defence.gov.au)
Thu, 29 Jan 1998 18:25:39 +1100


Hello Performers

I'm writing a simple draw call back in a simple performer app and keep
getting broken pipe errors. The display opens ok and runs for
a while then dies. Now, the program runs, draws the plane, pass through
data gets into the draw callback, no crash. However, as soon as I try a
gl command in the draw callback, i.e. zfunction((ZF_ALWAYS) is
sufficient, it dies after about 381 itterations. This suggest to me it
may be a stack related but the error returned is "broken pipe". I've
done this before and can't see anything wrong - this has me stumped.
 What can cause a broken pipe error and is there a list somewhere?
All Help accepted with thanks

Tim

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  _--_|\ Tim Fagan [Tim.Fagan++at++dsto.defence.gov.au]
 / DSTO \ Air Operations Division
 \_.--._/ Defence Science & Technology Organisation
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#include <std_employer_disclacimer.hpp>
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