Re: help PUSH?

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Rob Jenkins (robj++at++quid.csd.sgi.com)
Fri, 23 Jan 1998 11:33:51 -0800


This sounds like a problem in the application, perhaps there's a pfPushState
somewhere that doesn't have a matching pfPopState, maybe the push is in a loop
and the pop outside a loop so that eventually the stack of states that
performer keeps is exceeded.

Cheers
Rob

On Jan 23, 8:05am, MSI Tech wrote:
> Subject: help PUSH?
>
> Hello pf Wizards!!
>
> A colleague of mine has a nasty ERROR when running his sim.
>
> as follows: Warn "pfPushState() Too Many Pushes. (error0)
>
> This error has a significant impact on update, draw,etc. I've advised
> that his overall
>
> setup is part of the problem. He's using an OnyxRE,performer 2.0,mco
> option.
>
> please advise.. thank-you.
>
>
> Anxious.
>
> [ Attachment (text/x-vcard): "vcard.vcf" 293 bytes
> Character set: us-ascii
> Card for Marine Safety International ]
>-- End of excerpt from MSI Tech

-- 
________________________________________________________________
Rob Jenkins mailto:robj++at++sgi.com
Silicon Graphics, Mtn View, California, USA
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