Gordon Tomlinson (gordon++at++apollo13.demon.co.uk)
Tue, 20 Jan 1998 18:16:23 GMT
>
>Hello,
>
> This must seem like a dumb question, but I'm at my
>wits end. My problem is that if I change the material color,
>swap materials, or otherwise try and change the color of
>a pfGeode that is in the Scene heirarchy, it causes all the objects
>which I generate to disappear or be mapped to a color that I never
>specified. This only happens after the geode is in the scene.
>
> My question is:
>
> What am I forgetting to do?
> (e.g. what are the restrictions on setting the pfMaterials,
>GeoStates, etc. or has anyone encountered this problem before and
>I need to turn Lighting on...)
>
>The objects that are having problems are pfGeodes which
>have only one geoset created by the pfdNewCube routine, and
>have a pfGeoState which has the Front Material pointing to
>a pfMaterial.
>
>I am using Performer Version 2.1 on an Infinite Reality running Irix 6.2
>with the 7.1 MipsPro C++ compiler and am using the C++ interface.
>
Are you resetting performer back to the mode it was in before you make the changes to you
geoset if not you changes can be applied to the rest of the traversal .
Gordon Tomlinson
System Manager
PERA VR
Technology Centre
Nottingham Road
Melton Mowbray
Leicestershire
LE13 0PB
U.K.
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