Max texture size on iR

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Hal Bertram (hal++at++jhcs.co.uk)
Thu, 8 Jan 1998 08:40:43 +0000


With 16MB texture on an iR, glGet(GL_MAX_TEXTURE_SIZE) reports 1024.

Is this correct? I was really hoping to use a 2K by 2K texture?

Cheers,

Hal

-- 
Hal Bertram
Jim Henson's Creature Shop
30 Oval Road, London NW1 7DE, UK

hal++at++jhcs.co.uk

Tel: +44 171 428 4000 Fax: +44 171 284 2218

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