How to call pfFrame without Windows...

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Masahiko Yamanaka (wryperf++at++such.dst.nk-exa.co.jp)
Tue, 06 Jan 1998 11:42:26 +0900


Hello all,
This might be a basic question... but,

I'm developping a class which contains following methods...
  - int addTerrain( int id, char* fileName )
  - int removeTerrain( int id )
  - int getZPR( float x, float y, float h, float* zpr )

The constructor of this class initializes Performer.
addTerrain() and removeTerrain() constructs proper SceneGraph.
I can get the terrain information with getZPR().
However I don't need any graphics windows.

In order to make removeTerrain() I have to use pfDelete(), but
it seems not to work without pfFrame().

I'd like to avoid creating any windows when calling pfFrame()...

Does anyone have any idea?

Thanks,

--
M.Y.
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