Masahiko Yamanaka (wryperf++at++such.dst.nk-exa.co.jp)
Tue, 06 Jan 1998 11:42:26 +0900
I'm developping a class which contains following methods...
- int addTerrain( int id, char* fileName )
- int removeTerrain( int id )
- int getZPR( float x, float y, float h, float* zpr )
The constructor of this class initializes Performer.
addTerrain() and removeTerrain() constructs proper SceneGraph.
I can get the terrain information with getZPR().
However I don't need any graphics windows.
In order to make removeTerrain() I have to use pfDelete(), but
it seems not to work without pfFrame().
I'd like to avoid creating any windows when calling pfFrame()...
Does anyone have any idea?
Thanks,
--
M.Y.
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