Amaury Aubel (aubel++at++lig.di.epfl.ch)
Wed, 17 Dec 1997 09:39:11 +0100
Unfortunately, unless I'm mistaken, no release date was announced... It would
help people a great deal to have a rough estimation of OGL++ release date: Are
we talking months or years?
Because of this uncertainty we started porting some of our Performer-based
libraries to Optimizer/Cosomo3D. And yet, we also heard Cosomo3D would be
abandoned. I wish we could move to cross-platform compatibility painlessly!
Amaury.
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