dynamic texturing

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Greg Newton (gnewton++at++crcg.edu)
Wed, 10 Dec 1997 11:48:05 -0500


I would like to dynamically texture a polygon with images either coming
from a video stream (such as the O2 cam) or coming from a movie file
(read using the movie library). Current hardware platforms targeted
are O2 and Impact.

After reading the pfTexture and glTexImage2D pages I have an idea about
how I might do it, but I'm still a bit confused. Can anyone point me
towards some sample code?

Thanks,
Greg

---
Greg Newton                 | gnewton++at++crcg.edu                       |
Researcher, Fraunhofer CRCG | (401) 453-6363 (x104)                  |
321 South Main St, Suite 2  | (401) 453-0444 (fax)                   |
Providence, RI 02903  USA   | http://www.crcg.edu/Staff/gnewton.html |

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