RE: No inta texture in OpenGL

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BOCCARA Michael (MICHAEL.BOCCARA++at++siege.aerospatiale.fr)
Tue, 9 Dec 1997 15:59:49 +0100


>> We have a problem with a texture in format inta.
>> We have attached a plane sun model in pfb format, pointing to a
>> semi-transparent sun texture in inta format.
>> When we read it with perfly_igl it works
>> When we read it with perfly_ogl the texture does not appear.
>
>Could it be that this texture map is not an exact power of two
>in size?

No,
the texture soleil.inta is sized 64x64
But maybe there is something special with .inta textures ?

>Non-power-of-two map dimensions were legal in IrisGL but are
>illegal in OpenGL.

Mike

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