Re: 3D data conversion ...

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giles (giles++at++mindinmotion.com)
Tue, 09 Dec 1997 10:23:34 -0500


Cedric Gautier wrote:
>
> Hi everybody ...
>
> My quest (let's say it's a quest for some 3d data Graal !) is to recover
> as much as possible information in Performer like textures coordinates !
>
> I have 3D Studio 3d Max R1 and R2 data base : how to get them in Performer ?
>

There is not direct route, but we have had some success going to the 3ds
file format. It keeps textures, but you might have to convert the maps
to rgb. Of course, this conversion will not support procedural texture
maps and the like.

> I have VRML data base : how to get them in Performer ?
>

Getting the geometry is not that hard, get the animations, scripts and
others is a pain. You might try looking at www.openworlds.com, they
have a perfly that supports the VRML scene graph. Its still in beta,
and is certainly not a full solution, but its worth looking at.

-- 
HellHouse Interview:
   "Nobody said that the church is supposed to be
    tolerant," Roberts said in a telephone interview.
   "Homosexuality is perverse. It is wrong."
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