Re: loading keyframe information

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Anita Kishore (kishore++at++triavest.com)
Mon, 24 Nov 1997 09:41:11 -0800


On Nov 24, 9:54am, Jason Coposky wrote:
> Subject: loading keyframe information
> i am interesting in using some/ any modeling/ animation package to
> create keyframe info for a character model and then load that into a
> performer application so that i can trigger the animation at will. can
> performer read keyframe info from any file format? or will i have to do
> all my animating in code?
>
> TIA
>
> ~J
>

You have to do your own modifications to the loader that you are using, and
extract the animation info. from it. After that in the pf rendering code,
ie: your application, you need to do your own interpolations inbetween
the keyframes and supply that to the pf DCS node (which you should add
while you are in the loader) to update the transforamtions for that object.
Performer doesn't do any of this for you. At the most, I have seen
implementatons for Inventor standard engines in the Inventor to performer
(pfiv.C) loader. But that is not keyframe based. I don't know about other
file format loaders - maybe some one has done this work in other formats?

-anita

kishore++at++triavest.com
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