Andy Walker (awalker++at++multigen.com)
Wed, 19 Nov 1997 10:56:07 -0800
It sounds like your textures alpha channel color is white. Change it
the average color of the tree texture. This way the mipmap alpha will
modulate in the average color instead of white. I'm sure that someone
at SGI can give you amore technical explaination of what is really going
on.
Andrew R. Walker Email: awalker++at++multigen.com
Usability and Design Work: (408) 556-2627
MultiGen Inc. Fax: (408) 261-4101
San Jose, CA. 95125
> -----Original Message-----
> From: Garrett Williams [SMTP:gwilliams++at++etcflorida.com]
> Sent: Wednesday, November 19, 1997 9:49 AM
> To: sgi
> Cc: MultiGen
> Subject: tree border
>
> Just wondering if any one knew how to clean up the edges of tree
> models..
>
> I have a T tree model with a rgba image applied. BUT at a distance
> away
> the tree gets a white border around it making it look real bad...
>
> Thanks for the help...
> garrett
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