Garrett Williams (gwilliams++at++etcflorida.com)
Wed, 19 Nov 1997 05:07:24 -0800
This is what I would do...
1. Load all textures with performer, not with the model.
2. Create a texture pointer and point it to the first texture.
3. Apply Texture using this pointer..
4. Have GUI buttons change what Texture it is pointing to...
Just an idea I am not shure if it will work of course...But please let
us know if it does..
good luck
garrett
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