Spotlights by Projected Texture Problems

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Neil Williams (neil.f.williams++at++gecm.com)
Thu, 30 Oct 1997 09:12:26 +0000 (GMT)


Hi,
I've got two problems with a modified version of the Spotlight example source
in the 'Creating Visuals Effects ' section of the 2.1 manual.

Firstly - Instead of getting one spotlight texture on my terrain I get hundreds
of them replicated all over the place. I can change their size by tweaking the
frustum FoV or the LSourcePos, but I can't get a single spotlight source. Any
ideas?

Secondly - So far I've been using an O2 for projected texture spotlights. I've
tried the same code on our MXI graphics machine and the projected texture does
not appear. Why not?

Thanks in advance.

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