Angus Dorbie (dorbie++at++multipass.engr.sgi.com)
Tue, 28 Oct 1997 08:29:08 -0800
// you need this somewhere when you create the texture
// this is probably what you are missing
Shared->distorttexture->setFormat(PFTEX_SUBLOAD_FORMAT, PF_ON);
Shared->distorttexture->subload(PFTEX_SOURCE_FRAMEBUFFER,
NULL, 0, 0, -1, 0, 0, IMAGE_X, IMAGE_Y);
depending on the release of performer you may not require the -1
argument.
Cheers,Angus.
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