Stephane GUILLAUDEUX (guio++at++gesma.gesma.fr)
Tue, 28 Oct 1997 15:02:20 GMT
>- Creating 2 triangles and mapping them with a texture (how?)
>- Using OpenGL to write pixels directly each frame
>- A separate window with X (I can't get 24bit color this way)
>any solutions around that work well in pseudocolor and truecolor X server=
>s?
>Jukka V=E4is=E4nen vaizki++at++iscape.fi
>Iscape Software http://www.iscape.fi/
you can watch the performer example "texture.c" in libpf/C that maps an image
in a square
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