Rémi Arnaud (remi++at++remi.engr.sgi.com)
Sat, 25 Oct 1997 23:10:52 -0700 (PDT)
Only the APP process can modify the database and keep the multibuffering
safe, that is why Performer introduces the pfBuffer datastructure.
If the pfBuffer::merge() is a too large overhead, then just like
texture paging where you do not want to load all the new textures
in the hardware in a single frame, you have to split the changes
in small chuncks.
Regards
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