Dave Freitag (dfreitag++at++fallschurch.esys.com)
Fri, 24 Oct 1997 12:42:57 -0400
I am assuming worlds coord are Lat/Lons.
If this is the case than it is not an easy question.
A simple technique is to bound your scene against Lat/Long and
calculate degrees per pixel. For example you now your scene
is bounded by 34N118w 36N117W you calculate for each y unit will
represent 36 - 34 / max y units and for x, 118 - 117 / max x units.
To get more accurate results and for larger areas you may want to take into
account the curvature of the earth. All I can give on this is a Web Site which
talks about Map Projections and Geodetic Datums.
Check out this site: http://www.utexas.edu/depts/grg/gcraft/notes/gps/gps.html
Look for the icons Map Projections, Geodetic Datums and Coordinate systems.
Or you could use a realtime package which has database conversion such as
Paradigm's Vega.
Dave Freitag
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