Re: PC spatial sound

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Inge E.Henriksen (inge++at++autosim.no)
Wed, 22 Oct 1997 09:42:38 +0100


-----Original Message-----
From: John Perser <jperser++at++paradigmsim.com>
To: Inge E.Henriksen <inge++at++autosim.no>
Date: 21. oktober 1997 16:30
Subject: Re: PC spatial sound

>Are you looking for something that runs on an internal soundcard on the
same
>machine as your graphics processes?
>What operating system are you interested in?

Hello Mr . John Perser
---------------------------------
I would like to run the sound on Windows NT V4.0(TM), but other
operation-systems could also be interresting. The soundcard would preferable
be a mass-produced one, like Soundblaster AWE64 (TM) that has a chipset that
handles 3D-sound ( called EMU 3D ) without demanding much of the main
processor.

Greetings
>
>-----Original Message-----
>From: Inge E.Henriksen <inge++at++autosim.no>
>To: info-perfomer mailing list <info-performer++at++sgi.com>
>Date: Tuesday, October 21, 1997 9:06 AM
>Subject: PC spatial sound
>
>
>>Hello
>>-------
>>Even though this is not a direct performer-question I hope you can answer
>>it!
>>Is there a spatial,quadrafonic 3D-sound system for PC's ? What I wan't is
a
>>PC-version of Paradigm Simulation's Soundworks(TM). I don't think that the
>>system called Convolvotron(might be miss-spelled) or Beach-tron is what I
>>wan't.
>>
>>Thank you for any help.
>>
>>
>>Greetings
>>
>>
>>
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>> Submissions: info-performer++at++sgi.com
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>>
>
>

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