Re: Pixel depths on Onyx2 Reality
Angus Dorbie (dorbie++at++multipass.engr.sgi.com)
Mon, 20 Oct 1997 18:39:56 -0700
On Oct 20, 12:47pm, Rémi Arnaud wrote:
> Subject: Re: Pixel depths on Onyx2 Reality
> Moshe Nissim wrote:
> >
> > Hi all,
> >
> > By experimenting with ircombine, it seems that the Onyx2 Reality
> > configuration (NOT the Onyx2 InfiniteReality) does not support pixel
> > depths greater than "medium", regardless of how many RM8's are
> > configured, and how small the managed area is.
> >
> > Any ideas why this is so?
>
> The Onyx2 reality is limited to 2 RMs and 4-sample antialiasing.
> It also has half the polygon performance, less textured fill rate
> and is limited to medium (512 bits/pixels). It is also
> less expensive that the Infinite Reality :-)
You mean less fill performance per PR if you anti-alias.
Cheers,Angus.
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on Mon Aug 10 1998 - 17:56:06 PDT