Re: Indexed Triangular Meshes

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Nicolas Gauvin (nicolas++at++cae.ca)
Wed, 8 Oct 1997 09:46:54 -0400


On Oct 8, 11:15am, Shuxxx!! wrote:
> Subject: Indexed Triangular Meshes
> Hi Performers,
>
> Wuz wondering if someone out there can help me with this prob:
>
> I have a set of individual triangles which have been conveniently meshed
> by pfdMeshGSet. The trouble is, the function pfdMeshGSet returns a
> non-indexed geoset. Is there any way of getting an INDEXED triangular
> strip geoset with a ready-made Performer function? Otherwise, an
> "indexing" code will have to be written.
>
>-- End of excerpt from Shuxxx!!

pfuHashGSetVerts creates an indexed geoset out of a non-indexed one made of
independant triangles. However I'm not sure if the output is made of strips
or not.

-- 
Nicolas Gauvin              CAE Electronics Ltd., 8585 Cote De Liesse
3D Graphics Software        Saint-Laurent, Quebec, Canada, H4L-4X4
nicolas++at++cae.ca              Tel: (514) 341-2000 x2275, Fax: (514) 340-5496 
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