Impact texture limitations (pages)

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Scott McMillan (scott++at++ht.com)
Mon, 29 Sep 1997 11:53:53 -0400 (EDT)


Can someone in this forum explain the texture capabilities of a High
Impact with the TRAM option (i.e., 4MB TRAM) in terms of texture
pages? Specifically what is a page, how does texture image size
and format relate to number of pages, how does mipmapping affect page
usage, and what is the maximum number of pages available before
continuous texture downloads start occurring.

Pointers to white papers on the Impact hardware related to these
questions would also be appreciated.

Thanks in advance,
scott

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