Solved it: Part of screen does not get redrawn

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dcibiceli++at++etcusa.com
Tue, 23 Sep 97 14:38:39 EDT


Hi all,
        I have posted too many questions. Now is an answer ....
        I have finally found what's causing my problem. If u remember:
        At certain pitch angles , a horizontal band does appear on my
        screen and that screen part does not get updated causing a
        headache with my HUD. All lines are printed on top of each other.
        Answer: In gui.c I modified the fov angle and apparently the value
        120 was too big and causing problems in the earthsky model of
        performer.
         
Don't ask me why it's causing such a problem :-)

Question:

P.S. I was trying to display some text on performer. I use bitmapped fonts
and put them in a call list using OpenGL. In which part of performer , must
I put the call to display them so that the chars get displayed correctly...
Tried PostDraw nothing happened....
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