Wilfred Janssen (wilfred++at++sara.nl)
Thu, 04 Sep 1997 18:21:59 +0200
At the friends of Performer meeting at Siggraph a very nice demo was
shown that demonstrated the active surface definition (I think that was
the term used) and I think it also used clipmapping. Terrain that was
near the camera was represented by small polygons and high resolution
textures and terrain further away was low res. We have to develop an
application that does these things also. THerefore, is this demo program
(source code) available or is there any description of how it is done?
Thanks
Wilfred
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| Wilfred Janssen SARA |
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