Re: Texture coordinates

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Rémi Arnaud (remi++at++remi.engr.sgi.com)
Wed, 3 Sep 1997 15:03:52 -0700 (PDT)


Prakash Mahesh wrote:
>
> Hi,
>
> I have a question regarding texture coordinates. I want to transform a
> set of texture coordinates by a matrix. Do I have to do it point by
> point, or is there a Performer functionality that can do this?
>

 is pfVec3::fullXformPt() what you are looking for ?

>
> Thanks.
>
> --
> Prakash Mahesh
> prakash++at++drawcomp.com
> --or--
> prakash++at++openworlds.com
>

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