Texture with pfdNew*

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Prakash Mahesh (prakash++at++drawcomp.com)
Tue, 26 Aug 1997 16:24:07 -0400


Hi,

I'm having troubles with texture mapping. Currently to make a sphere I
am using pfdNewSphere, but this doesn't seem to generate any kind of
default texture coordinates. Is there any easy way for me to generate
them for all of those shapes while still using the pfdNew* functions or
do I have to create the Sphere myself and put the texture coordinates in
when I make it?

Thanks.

-- 
  Prakash Mahesh                                     
  prakash++at++drawcomp.com
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