Rémi Arnaud (remi++at++remi.engr.sgi.com)
Mon, 25 Aug 1997 10:14:59 -0700 (PDT)
The LOD blending is done using multisampling alpha, exclusively available
on graphics that have multisampling (RE2, IR).
It is possible to use the regular blending, but the polygons have to be
sorted in back to front order in that case. (see the trenaparent bin
in the pfChannel man page)
You'll have to change the transparency of the object by hand acting on the
geoState attached to the geoset you wish to blend, and have the transparency
bin enabled
regards
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