george williams (gcw++at++best.com)
Thu, 21 Aug 1997 11:32:35 -0700
If, "local coordinate system" means the matrix relative to parent, then you
might need walk the scene graph from the root node, accumulate matrices, and
then multipy the local coordinates through the accumulated matrix to get
world coordinates. I'm guessing this is what Angus' "modelmatrix" is.
George W.
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