Re: Shading

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Marcus Barnes (marcus++at++multigen.com)
Thu, 21 Aug 1997 10:22:47 -0700


On Aug 20, 9:05pm, Angus Dorbie wrote:
>
> Your code changes won't affect the geoset & geostate information created
> by the loader so you probably have a model which has been shaded flat in
> the tool.

For OpenFlight v14.2 and later the face lightmode flags determine the
shading/lighting of each polygon. The loader obeys them.

> When you <ctrl>g to shade in the tool select dynamic gouraud or just
> dynamic depending on the tool and loader version, and make sure you
> adjust the tolerances etc to give a smooth appearance.

Angus is referring to the Calculate Shading tool in MultiGen. Make sure you
also set the light mode as well, since the loader decides what colors and
normals to use (if any) based almost entirely upon this flag. To see what the
loader will give you, set your preview shading mode to "Explicit" in the
modeler.

Regards.

--
+ Marcus Barnes, Technical Staff        mailto:marcus++at++multigen.com +
+ Multigen Inc.                         http://www.multigen.com    +
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