Marcus Barnes (marcus++at++multigen.com)
Thu, 21 Aug 1997 10:22:47 -0700
For OpenFlight v14.2 and later the face lightmode flags determine the
shading/lighting of each polygon. The loader obeys them.
> When you <ctrl>g to shade in the tool select dynamic gouraud or just
> dynamic depending on the tool and loader version, and make sure you
> adjust the tolerances etc to give a smooth appearance.
Angus is referring to the Calculate Shading tool in MultiGen. Make sure you
also set the light mode as well, since the loader decides what colors and
normals to use (if any) based almost entirely upon this flag. To see what the
loader will give you, set your preview shading mode to "Explicit" in the
modeler.
Regards.
--
+ Marcus Barnes, Technical Staff mailto:marcus++at++multigen.com +
+ Multigen Inc. http://www.multigen.com +
+ 550 S. Winchester Blvd. phoneto:1-408-556-2654 +
+ Suite 500 San Jose CA 95128 faxto:1-408-261-4102 +
=======================================================================
List Archives, FAQ, FTP: http://www.sgi.com/Technology/Performer/
Submissions: info-performer++at++sgi.com
Admin. requests: info-performer-request++at++sgi.com
This archive was generated by hypermail 2.0b2 on Mon Aug 10 1998 - 17:55:45 PDT