Re: Perfly

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Rob Jenkins (robj++at++quid)
Thu, 14 Aug 1997 13:57:05 -0700


If you look in the Makefile you'll see several options, doing 'make <an
option>' will do different builds for you.

The options are:

all igldbg iglopt igldso iglddso ogldbg oglopt ogldso oglddso

where igl == IrisGL, ogl == OpenGL, dso == Dynamic Shared Object, ddso == debug
using dso, opt == optimised, dbg == debug version ( no dso )

there's also clean and clober to tidy up for you so for example, to make an
OpenGL, optimized version of the program that uses DSOs do:

make ogldso

That would build a directory 'OPT.O32.OPENGL' and link the perfly executable to
the DSO in there. As you build with the different options you'll see a
directory built for each ( eg OPT.O32.IRISGL ) so just remeber that the perfly
exe is only linked to the last one you built.

Hopes this helps
Rob

On Aug 14, 3:31pm, Norbert Kociok wrote:
> Subject: Perfly
> Hi Performers!
>
> When I use the Makefile to compile the perfly-application than I receive
> the " IrisGL DSO version of perfly " as default.
>
> Then Makefile is now written to creating a IrisGL DSO version or a
> OpenGL DSO version of perfly.
>
> My question is if someone know how I can influence the Makefile to get
> the "OpenGL DSO version of perfly" after compiling the source code.
>
> Regards,
>
> Norbert Kociok
> =======================================================================
> List Archives, FAQ, FTP: http://www.sgi.com/Technology/Performer/
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>-- End of excerpt from Norbert Kociok

-- 
________________________________________________________________
Rob Jenkins mailto:robj++at++sgi.com
Silicon Graphics, Mtn View, California, USA
=======================================================================
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