Angus Dorbie (dorbie++at++multipass.engr.sgi.com)
Fri, 1 Aug 1997 04:37:58 -0700
I bet you drew the polygon before you called pfDraw.
Try drawing it afterwards, this will about the zbuffer occlusion
I expect you are encountering.
Also if your glass is a promary colour you'd be much faster
using colour masks.
Cheers,Angus.
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