Texture processing

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Jean BENOIT (vsm_mrs++at++compuserve.com)
Thu, 31 Jul 1997 10:00:21 -0400


I have some questions about textures on SGI
- The pfQuerySys fct with PFQSYS_MAX_TEXTURE_SIZE return the max size
texture can be loaded in hardware. What's could be happen if the size of =
a
texture is more that this value ( change the resolution of the texture, t=
he
number of components) ?

- How can we explain that a O2 can load a texture of 20 Mbyte !!!

- Something else, the pfTexFormat function only format the texture or
format and load it in the hardware ?

Thanks a lot !!! =

Yoel
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