Angus Dorbie (dorbie++at++multipass.engr.sgi.com)
Sat, 26 Jul 1997 10:37:04 -0700
Maybe you could overload the glcolor functions to send texture
coordinates.
Cheers,Angus.
On Jul 25, 4:59pm, ken sartor wrote:
> Subject: textures that interpolate on RGBA values
>
> Hi -
>
> I would like to create a texture that is interpolated on the
> basis of a vertices RGBA value. Does anyone have any suggestions
> on how to go about this?
>
> Thanks in advance for any help!
>
> ken
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